STAR WARS: KNIGHTS OF THE OLD REPUBLIC STRIKES BACK WITH NEW REMAKE

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There are some video games that appear to vary everything. Their genre, the kind, what we expect a game might be. Orion Kellogg, executive producer at Lucasfilm Games, and Ryan Treadwell, lead producer at Aspyr, consider Star Wars: Knights of the Old Republic (known to fans as KOTOR) among those rare works.

“I was an enormous RPG fan growing up. I started on the Apple IIC and played all the BioWare games. It wasn’t until I started playing KOTOR that I actually understood how cinematic they might be,” Kellogg tells StarWars.com. “When I first put in KOTOR and saw that the camera was pulled right down to ground level and that I could search at the skyscrapers of Taris, I actually felt that I’d been put within the world during a way that I never had before. The characters were chatting with me fully VO [voiceover] and reacting to my choices, whether I used to be going light side or dark. It felt love it was a paradigm shift.”

“When i used to be 9, my parents did two things that were incredibly impactful: they bought me my first computer game console — an ingenious Gameboy — and that they sat me right down to watch a VHS copy of a replacement Hope. One set me on my career path, the opposite kick-started my love of storytelling,” says Treadwell. “When KOTOR was released it married those two passions brilliantly. I used to be so excited to finally create my hero and explore the galaxy, making the alternatives I wanted to. As a child, I might pretend to make my very own lightsaber out of paper rolls and this game was letting me customize my very own. I used to be enamored and a moment fan.”

That personal connection for Kellogg and Treadwell has new meaning today. Announced at PlayStation Showcase 2021, Star Wars: Knights of the Old Republic – Remake will see the classic RPG return as a PlayStation 5 console exclusive at launch and for PC. Aspyr — the Texas-based studio that has collaborated with Lucasfilm on various projects for over a decade, including a recent spate of well-received re-releases from the LucasArts era — is handling development, rebuilding the sport from the ground-up. So to borrow a line from Darth Vader, the circle is now complete for Kellogg and Treadwell. “I really, really think that RPGs haven’t been an equivalent since,” says Kellogg. “It’s an enormous honor to possess the chance to figure thereon .” “Speaking for the event team, most folks are triple-A RPG developers,” says Treadwell. “This has been something that’s a dream for all folks .”

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